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Publicaciones científicas

TítuloAutoresMedioAño
Using 3-D Printed Badges to Improve Student Performance and Reduce Dropout Rates in STEM Higher EducationRaúl Lara-Cabrera, Fernando Ortega, Edgar Talavera, Daniel López-FernándezIEEE Transactions on Education2023
Comparing effectiveness of educational video games of different genres in computer science educationDaniel López-Fernández, Aldo Gordillo, Raúl Lara-Cabrera, Javier AlegreEntertainment Computing2023
Learning and Motivational Impact of Game-Based Learning: Comparing Face-to-Face and Online Formats on Computer Science EducationDaniel López-Fernández, Aldo Gordillo, Jennifer Pérez, Edmundo TovarIEEE Transactions on Education2023
Are Virtual Reality Serious Video Games More Effective Than Web Video Games?Daniel López-Fernández, Jesus Mayor, Marta García-Pérez, Aldo GordilloIEEE Computer Graphics and Applications2023
Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering EducationAldo Gordillo Méndez; Daniel López Fernández; Edmundo Tovar Caro.IEEE Transactions on Education2022
YoungRes: A Serious Game-Based Intervention to Increase Youngsters Resilience Against Extremist IdeologiesÁngel Panizo-Lledot, Javier Torregrosa, Raquel Menéndez-Ferreira, Daniel López-Fernández, Pedro Pablo Alarcón, David CamachoIEEE Access2022
Design of a serious games to improve resilience skills in youngstersRaquel Menendez-Ferreira, Javier Torregrosa, Daniel López-Fernández, Jesus MayorEntertainment Computing2022
DevOps Research-Based Teaching Using Qualitative Research and Inter-Coder AgreementJorge Enrique Pérez, Ángel González-Prieto, Jessica Díaz, Daniel López-Fernández, Javier García-Martín, Agustín YagüeIEEE Transactions on Software Engineering2022
Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science EducationDaniel López Fernández; Aldo Gordillo Méndez; Pedro Pablo Alarcón Cavero; Edmundo Tovar Caro.IEEE Transactions on Education2021
LEGO® Serious Play in Software Engineering EducationDaniel López Fernández; Aldo Gordillo Méndez; Fernando Ortega Requena; Agustín Yagüe Panadero; Edmundo Tovar Caro.IEEE Access2021
Virtual Reality Application for Fostering Interest in ArtLaura Raya, José Jesús García-Rueda, Daniel López-Fernández, Jesús MayorIEEE Computer Graphics and Applications2021
Scrum VR: Virtual Reality Serious Video Game to Learn ScrumJesus Mayor, Daniel López-FernándezApplied Sciences2021
Evaluating an Educational Escape Room Conducted Remotely for Teaching Software EngineeringAldo Gordillo Méndez; Daniel López Fernández; Sonsoles López Pernas; Juan Quemada Vives.IEEE Access2020
Examining the Usefulness of Quality Scores for Generating Learning Object Recommendations in Repositories of Open Educational ResourcesAldo Gordillo Méndez; Daniel López Fernández; Katrien Verbert.Applied Sciences2020
Motivation of Computer Science Engineering Students: Analysis and RecommendationsDaniel López-Fernández, Edmundo Tovar, Pedro Pablo Alarcón, Fernando OrtegaIEEE Frontiers in Education Conference (FIE)2019
Project based learning meets service learning on software development educationDaniel López Fernández, Laura Raya, Fernando Ortega, José Jesús GarcíaInternational Journal of Engineering Education2019
Motivation in engineering education a framework supported by evaluation instruments and enhancement resourcesDaniel López-Fernández, Pedro Pablo Alarcón, Edmundo TovarIEEE Global Engineering Education Conference (EDUCON)2015