Monthly Archives: March 2020

A Virtual Reality Training Application for Adults With Asperger’s Syndrome

Asperger’s syndrome is a disorder that involves a qualitative impairment in social interactions. While most treatments are aimed at children or adolescents, in this paper we present the development of a virtual reality training application in which adults with Asperger’s syndrome can train in an autonomous and controlled way how to present in public.

https://ieeexplore.ieee.org/abstract/document/8673005

About Jesús Mayor

Jesús Mayor is since 2019 a full-time lecturer and researcher in Politécnica de Madrid University. He received MS degree in Computer Science (CEU San Pablo, 2013), MS degree in Computer Graphics (U-tad, 2014) and PhD degree in Computer Science (Rey Juan Carlos University, 2020) in Madrid. His studies are focused on computer graphics and data science

Optimización del filtrado colaborativo basado en factorización matricial mediante la relevancia de las preferencias de los usuarios

Title Translation: Optimization of collaborative filtering based on matrix factorization through relevance of user preferences

Collaborative filtering based on matrix factorization has become the reference method for the recommendation of products or services due to the high precision of recommendations it generates. The experimental results carried out on the datasets of MovieLens 100K, MovieLens lM and Netflix demonstrate a clear improvement in terms of quality of predictions and recommendations compared to other matrix factorization techniques.

https://search.proquest.com/docview/2388304715

About Jesús Mayor

Jesús Mayor is since 2019 a full-time lecturer and researcher in Politécnica de Madrid University. He received MS degree in Computer Science (CEU San Pablo, 2013), MS degree in Computer Graphics (U-tad, 2014) and PhD degree in Computer Science (Rey Juan Carlos University, 2020) in Madrid. His studies are focused on computer graphics and data science

A comparative study of virtual reality methods of interaction and locomotion based on presence, cybersickness and usability

In recent years, virtual reality has experienced notorious technological advances in a quite short time. In an attempt to quickly response to this technical developments, some designs and developments of inmersive environments have caused different symptoms such as dizziness or disorientation. This work aims to analyze different methods of interaction and locomotion used in inmersive environments (Point of Interest, Gamepad, Teleport and Room-Scale) in three different aspects: presence, cybersickness and usability. We have designed and developed an experimental environment to carry out an empirical analysis with 48 subjects comparing the results obtained in different perceptual experiments. As a result, we provide a guideline for the use of these methods of interaction and locomotion in virtual reality.

https://ieeexplore.ieee.org/document/8708972

About Jesús Mayor

Jesús Mayor is since 2019 a full-time lecturer and researcher in Politécnica de Madrid University. He received MS degree in Computer Science (CEU San Pablo, 2013), MS degree in Computer Graphics (U-tad, 2014) and PhD degree in Computer Science (Rey Juan Carlos University, 2020) in Madrid. His studies are focused on computer graphics and data science