4D projection
:
Perspective
Orthogonal
4D rotation
:
(
α
XY
,
α
YZ
)
(
α
XY
,
α
ZW
)
(
α
XY
,
α
WX
)
4D shift
:
(
Y
,
Z
)
Reset
(
α
XY
,
α
YZ
,
α
ZW
,
α
WX
) = (
0
o
,
0
o
,
0
o
,
0
o
)
Reset
3D view motion
:
Rotation (
θ
,
φ
)
(
60
o
,
30
o
)
Shift
Reset